![]() If you hold “shift” while orbiting, you can then use the “pan” tool. Scrolling up or down will allow you to zoom in and out. If you click the center of your mouse you can use the “orbit” tool. If you ever get lost in your model, click on the “zoom extents” tool to zoom directly to whatever is modeled in your file. Click on the “pan” tool to move the model vertically or horizontally. Click on the “orbit” tool to rotate around the square. Let’s move around the square we just drew to get some practice. Moving around Sketchup can take some getting used to. The left arrow key locks to the green axis, and the up arrow key locks to the blue axis. ![]() Use the right arrow key to lock to the red axis. You can use the arrow keys to lock to a certain axis to make sure the lines are parallel with each other. Repeat the same process to draw the rest of the lines for the square. Hit “ESC” to exit the tool.įinish the Square. Click and drag over the line you just drew. To double-check the length of your line, click on the tape measure tool, to hit T on the keyboard. Type 5’ and hit “enter.” If you look in the bottom right corner in the “length” box, you will see that your line is 5 feet long. ![]() Click on the origin point and drag the line along the green axis. Let’s start by drawing a simple square.ĭraw a Line. Any geometry that you make is hollow inside, rather than being a solid object. Length specify a scale length by typing a number, a unit type, and Enter ie.One important thing to remember is that Sketchup is based on faces and lines. Shift hold down to scale uniformly (don’t distort)Īmount specify a scale factor by typing a number and Enter ie. Scale (S) Ctrl hold down to scale about center Slope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 90,20Īngle specify an angle by typing a number and Enter Rotated Rectangle Shift lock in current direction/planeĪlt lock drawing plane for first edge (after first click)ĭimensions, Angle click to place first two corners, then type width, angle and Enter ie. Rectangle (R) Ctrl start drawing from centerĭimensions specify dimensions by typing length, width and Enter ie. Push/Pull (P) Ctrl push/pull a copy of the face (leaving the original face in place)ĭouble-Click apply last push/pull amount to this faceĭistance specify a push/pull amount by typing a number and Enter Shift replace material – paint all matching faces in the modelĬtrl+Shift replace material on object - paint all matching faces on the same object Paint Bucket (B) Ctrl fill material – paint all matching adjacent faces Orbit (O) Ctrl hold down to disable “gravity-weighted” orbiting Internal Copy Array n copies in between: move first copy, type a number, the / key, and Enterĭistance specify an offset distance by typing a number and Enter Shift hold down to lock in current inference directionĪlt auto-fold (allow move even if it means adding extra edges and faces)ĭistance specify move distance by typing a number and EnterĮxternal Copy Array n copies in a row: move first copy, type a number, the X key, and Enter Look Around Eye Height specify eye height by typing a number and Enter Length specify length by typing a number and Enter Line (L) Shift lock in current inference directionĪrrows lock direction up = blue, right = red, left = green, and down = parallel/perpendicular Radius specify radius by typing a number and EnterĮraser (E) Ctrl soften/smooth (use on edges to make adjacent faces appear curved)įollow Me Alt use face perimeter as extrusion pathĮxpert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude Segments specify number of segments by typing a number, the S key, and Enter Radius specify radius by typing a number, the R key, and Enter ![]() Here is my Keyboard Shortcut List: (starting with the bottom key row, left to right.) Z= MoveĢ Point Arc (A) Bulge specify bulge amount by typing a number and Enter This arrangement also sharply reduces having to look at the keyboard as the keystrokes can be accomplished by touch alone. Using a three-button mouse for all camera movements allows me to design with almost no cursor trips to the toolbar for normal work. I have finally accomplished re-assigning my Keyboard Shortcuts so that almost all my most used commands are within a finger’s reach of my left hand resting at the corner of my keyboard.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |